Tag Archives: Digital Scanning

Transforming reality into the digital world

Scanning ourselves

This week focused on learning how to 3D scan objects to create a digital version to  be able to print. We had fun scanning each other’s figures, most people tried to print busts however I was interested in trying to do a full-body scan to look similar to an action figure versus a bust. It didn’t end up working well though unfortunately as the app we were using now requires you to buy the scan. Later in the class I ended up try to do the scan again, I noticed that the new app we were using asked you to hold the sensor still quite a few times as it seemed to be taking individual pictures which it would then later compile. I did not end up having the time to clean up my bust and actually print it although I look forward to using the software next week to finalize the images and then also be able to 3D print the bust of my head.

Projects using Scanning Technology:

The thought of printing our own heads seems a bit strange to me although I am fascinated by the idea that we are able to take scans of real objects and then transform that into a 3D printed object. This opens up the possibilities for so many neat projects. Professor Vishal mentioned the project Scan the World ( https://www.myminifactory.com/scantheworld/ ) which I found very interesting so I did a bit of further research on this. The goal of this project is to be able to archive objects of cultural significance all over the world by using 3D scanning then opening up the possibility for 3D printable replications of these objects. The idea and value behind this archive is to open up treasured art to the public in a much more tangible way. The replication of these artifacts also serves as a way to better preserve them so that the public can interact with them while not deteriorating the ancient art or artifact. This project started in June of 2014 and currently has scanned and created 10,903 printable 3D scanned sculptures and spent 21,000 hours printing these objects.

Project Update:
This week we discussed more about the frame and technical aspects of our hydroponic vertical window farm. We gathered an Arduino and other components needed to start programing the sensors and we plan to head to the Fablab again tomorrow to gather a few more materials to start building a rough prototype and designing the specific parts such as the plant holders/ clips to attach to the structure as well as the drip funnels that will attach to the plant holders/ bottles. We’re looking forward to building a rough structure in the next week as well as designing the plant baskets in Fusion 360 and programming the Arduino and sensors.