Fusing Fusion 360

Prior to this week’s session with Jeff Smith, I had downloaded the Fusion 360 Software and begun experimenting with the various settings by following the Absolute Beginner Videos created for Fusion 360. When I first started using the software I was having some difficulties trying to follow the videos, as I did not have much experience with design and creating products through a technological format. However, I was eager to develop more skills during class and build a better understanding of the software as well as the company, Autodesk, itself.

Learning about Jeff’s experiences after college was incredibly insightful. Though he had very positive moments he still went through hard struggles, however, those struggles had helped him realize the strong connections he had unknowingly built and the skills that he had developed from being on the work force for so many years. With all his skills, Autodesk had found him to be incredibly competent in a position with them and he acquired this opportunity because Autodesk was once his client. Though he went into Autodesk, he had no knowledge of the software he would be teaching to college students. Now hearing how he has excelled in Fusion 360 only brings a light into my learning abilities, I could achieve the skills he has in using Fusion 360 for any future projects and creation of products or services. As Jeff spoke about Fusion 360, I was wondering what the intention of Autodesk providing free software for students were. Sure, we were a good group of individuals that would be able to learn the software quickly, but what the ultimate motivation for them to do so. Jeff had explained that the commercial companies that acquired Autodesk software’s required them to teach college students because they needed to be sure there were individuals that would be able to use these products to create innovations.

Fusion 360 has provided a way for designers to design products or services from what took hours to only a couple of minutes. We are all eligible to work on live versions of models, making it possible to bring designs to life. The software is allowing creativity to becomes designs within minutes. Furthermore, the software does not force the designer to be in a certain location but could design in the safety of one’s own home and still be able to collaborate with others. Through Jeff’s initial training of Fusion 360, I was able to have a grasp of the tools that were a part of the software. It’s amazing how powerful the tools are compared to other software’s that would require three moves; Fusion 360 would only require one. Overall, I enjoyed the experience of being able to have a hands-on learning of this new software, and I hope to be able to keep creating through this method.

Here is a model of a perfume bottle created through Fusion 360.

Design and Build: Learning to Use Fusion 360

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This week, we take a step further into product design by learning how to use Autodesk Fusion 360.  Luckily as students, we have free access to Fusion 360, a tool we all found to be quite powerful and intuitive.  Prior to our class session we were able to follow a series of tutorials to become familiar with the software, and I was proud to finish this model before class.  I really enjoyed playing around with the software while learning its capabilities.  In our class session, Jeff Smith, an Instructor from Autodesk presented to us and taught us how to use many of the features of Fusion 360.  Following Jeff’s presentation, Dot Silverman came and presented on her work with Biohacking.

As with many software programs, Fusion 360 is a very powerful and complex program.  Initially, it can be difficult to navigate and to achieve your desired outcome in design.  However, once you become more comfortable with the program, designing can come naturally to you.  Playing around with the tools has been really helpful in learning how to properly use the software, and I found the tutorial videos very helpful.  I also found this slide deck which gives an overview of how to use many of the tools in Fusion 360.  I personally am a big fan of tutorial videos and slide decks as I can go through them many times until I fully understand each step. Something else I have already realized is that there are many design implications to keep in mind when designing for 3D Printing.  This article gives a brief overview of mistakes to avoid when designing.  Many of these echo what Jeff mentioned we must be mindful of when designing in Fusion 360.

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Moving forward in the class, our group is approaching the point at which we will need to start designing on our own.  We all need to learn and practice using the design software, 3D printers, and the many other technologies and machines that are available to us.  We want to make sure that our design is desirable, viable, and feasible.  We need to be sure that our design is logical on the screen and in its physical form, so being comfortable with the design software is paramount to our success.

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Unfortunately we did not have much time to cover Biohacking in class,  Dot introduced us to the concept of biohacking which could involve anything from product manufacturing to medical uses.  This article gives many examples of how makers can “biofabricate” clothes, furniture, and other special materials to turn manufacturing into a more sustainable process.  As we continue to evaluate future implications of making and 3D Printing, biohacking will become a major discussion point.

No Boundary for Innovation and Design

There are a million and one ways to make something. So far in the Digital Making course I have used TinkerCad to make a logo for my team. In the last class we were introduced to Fusion 360 by Jeff Smith, and instructor for Autodesk. We were instructed on how to go from the basics of Fusion 360 to creating more complex things. You could use that software to make everyday things very easily. I tried making a cake spatula. It has two components to it, a scoop part and a handle. After some more practice i should improve my skills with Fusion!

Fusion is used in many areas of life today. For things in our world and even out of our world! Autodesk had a “Space Challenge” where students competed in to design a 3D model of a cube satellite. This software can help solve real world problems.

Another speaker we had was Dot Silverman. She spoke to us about Biohacking. Biohacking by definition is the activity of exploiting genetic material experimentally without regard to accepted ethical standards, or for chemical purposes. Biohacking has changed the way of life for some people. The vegan lifestyle involves not eating any animal products. It is mostly a plant based diet. So just think of never eating ice cream, having a steak, or enjoying cheese on your pizza. Except biohackers have made a breakthrough that allow vegans to enjoy cheese. They have created a vegan cheese. They are essentially “writing” genes for plant proteins that are mimicking milk proteins and putting them in yeast. Once it is put into the yeast it does something similar to when people make beer. When people make beer it is developed by the yeast excreting alcohol. Except with the modified plant proteins the yeast excretes milk. This is how the “Real Vegan Cheese” is made. This has changed the diet of a vegan and opened many doors for further exploration. Now that there is a vegan cheese, can there be a vegan chocolate or butter. This restrictive diet has become less restrictive. Many people believe the vegan lifestyle is the way to go, but do not think they could make it work with their current lifestyle.

There is no boundary for innovation and design. Today we have the software like Fusion 360 and TinkerCad to let us explore the “what ifs” in life. Today we have found ways to create a 3D modeled satellite cube for space and a way for vegans to enjoy cheese. Who knows what the future has to hold for innovation.