The Privacy Office, a team housed in the University of Illinois’s Technology Services geared towards data security and privacy for students, faculty, and staff, partnered with the Big Ten Academic Alliance to host their third annual Privacy Everywhere Conference and their first hybrid event. This conference, hosted at the Beckman Institute and conveyed over Zoom, focused on “Building Digital Trust,” diving into issues like understanding privacy issues as a layperson, higher education privacy initiatives, and digital surveillance.
In our current societal climate, internet use is ubiquitous and impossible to avoid if you want to be a part of social life. The Privacy Conference provided the opportunity for attendees to learn how “decisions about privacy affect our professional, educational, and personal lives.” I attended this event to educate myself on how data practices, policies, and ethics affect my autonomy and what I can do to protect my privacy.
Conference points that stayed with me:
Data Minimization Principle – minimizing data collection and deleting data instead of storing, sharing, and selling it.
Patron Burden – we are expected as service users to know all the proper steps and practices to protect our data, even when “Terms and Conditions” and service systems are purposely opaque.
Digital Surveillance & Legislation – state legislation is focused on protecting children, leaving a loophole for law enforcement and companies to share and retain information
Awareness – as a layperson, there is a lot I don’t know about protecting my data, but I attended this conference to learn. Look into your state legislation on data protection and privacy and share the information you’ve learned with your circle.
If you missed the conference, you can watch the recording of each session via MediaSpace, if you’re affiliated with the University of Illinois. Be on the lookout for the 2024 conference. The conference welcomes university students, faculty, and staff!
When I began my role as a graduate assistant at the Scholarly Commons, my background in technology was extremely limited. As I have worked in this space, however, I have not only had the opportunity to learn how to use technology myself but teach others how to use these same tools through consultations and workshops. As technology begins to encompass more of our lives, I wanted to share a few tips for providing instruction focused on digital technology and software. While these pedagogies also apply to other teaching contexts, specific examples in this post will cater to digital technology.
Active Learning
A crucial component of learning technology is allowing learners to directly engage with the technology they are looking to understand. By having direct engagement with the tool, learners will have a better grasp of how that tool works instead of just hearing about its functions in the abstract. If possible, it is highly encouraged that the instructional session has users access the technology or software they are learning, so that they can follow along as they experience how to navigate the tool. If that is not possible though, a few other alternatives may include watching the tool work from either the instructor conducting a live demonstration or finding a video directly showing the technology at work.
Scaffolding
Since technology is often complex, it is very easy for learners to feel overwhelmed by the sheer number of options and possibilities of what certain resources can do. Scaffolding as an instructional concept is a practice of designing a lesson that segments information into smaller sections that build upon each other. When providing instruction for a software program, for example, scaffolding may look like first helping users navigate the options of the tool, following that up with a basic function of the program, then performing a more complex task. Each of these steps is meant to build on one another and guide the learner by both showing them new aspects of the topic while incorporating previously acquired knowledge.
Inclusive Learning
While inclusivity is valued in every learning environment, it is especially vital that instructors provide inclusive environments for teaching digital technology. Neglecting these principles will ultimately create barriers for certain users learning new technology. For general instruction sessions, applying universal design models will help streamline the process so that the session is accessible and meaningful for all types of learners. Considerations for font size when presenting to a workshop/classroom setting, for example, often help those with visual impairments follow along more easily, whereas not taking these considerations makes the learning process more difficult for them. Accommodating specific needs also helps to create an equitable environment that fosters learning for those whose needs may not be accounted for otherwise.
Using These Pedagogies in Personal Learning
Even if you are not planning on teaching others how to use technology, these same methods can also help you learn. Finding opportunities to engage with a particular tool hands-on will help you learn how to use it, rather than just reading articles abstractly about it. Likewise, breaking the content into smaller sections will help prevent overloading and help you progress in mastery of the tool. Finally, recognizing your needs as a learner and finding tools that are relevant to your needs will lift certain barriers to learning certain technologies. As you seek to learn and teach new technology, be creative and have fun with it!
Getting an interview is both exciting and nerve-wracking. While I was excited for the opportunity, I knew I would have to deal with the stressors involved with interviewing on Zoom: what to say, what to wear, and where to do the interview. I wanted a place where I could be sure I would not be interrupted, would not have to deal with loud noises, and that would look professional to the interviewers. I decided to take advantage of my workplace’s resources and try out the self-use media studios in Scholarly Commons. I made my appointment on the Scholarly Commons website.
The self-use media studios are sound isolation booths with features including two Shure MV7 microphones, Insta360 4k Webcam, LED light banks, three large screens, mac studio, headphones, powered speakers, and Stream Deck. The studios are designed for video recording, podcasting, oral histories, streaming, interviews, video editing, and more.
I checked into the booth thirty minutes before the start of my interview. The signs posted around the booth told me how to log in, control the audio, and adjust the camera to follow my movements. I experienced a small challenge, when I could not figure out how to get the camera to turn on. But, with the help of Scholarly Commons staff I was able to begin my interview on time and confident in both myself and the technology I was using.
One of the first things the interviewers asked me was where I was zooming in from. They were extremely impressed with the set up and the professional setting helped me to stand out as a candidate. I felt comfortable speaking at a regular volume, trusting that those outside could not hear what I was saying as I could not hear anything from outside of the booth. The audio was clear on both my side and the interviewers’.
If you are using the media studios for the first time, you might find these tips helpful:
Book in advance- the booths are first-come, first-serve and can fill up quickly
Make your booking earlier than your meeting so that you have time to set up and be prepared in case of any challenges
Make sure to read all the signage as they have instructions, helpful tips, and images which help make the booths easier to navigate
If you are having difficulty, ask a staff member as they are happy to help
I found the self-use media studios in Scholarly Commons to be an excellent place to do my interview. If you have an interview coming up or a project that would benefit from the use of an audio booth, I would highly recommend booking one of the media studios.
If you’ve ever had to design a poster for class, you’re probably familiar with Canva. This online and app-based graphic design tool, with free and subscription-based versions, features a large selection of templates and stock graphics that make it pretty easy to create decent-looking infographics. While it is far from perfect, the ease of use makes Canva worth trying out if you want to add a bit of color and fun to your data presentation.
Getting Started
Starting with a blank document can be intimidating, especially for someone without any graphic design experience. Luckily, Canva has a bunch of templates to help you get started.
I recommend picking a template based on the color scheme and general aesthetic. It’s unlikely you’ll find a template that looks exactly how you want, so you can think of a template as a selection of colors, fonts, and graphics to use in your design, rather than something to just copy and paste things into. For example, see the image below – I recently used the template on the left to create the infographic on the right.
General Design Principles
Before you get started on your infographic, it’s important to remember some general design guidelines:
Contrast. High levels of contrast between your background and foreground help keep everything legible.
Simplicity. Too many different colors and fonts can be an eyesore. Stick to no more than two fonts at a time.
Space. Leave whitespace to keep things from looking cluttered.
Alignment and balance. People generally enjoy looking at things that are lined up neatly and don’t have too much visual weight on one side or another.
Adding Graphs and Graphics
Now that you have a template in hand and graphic design principles in mind, you can start actually creating your infographic. Under “Elements,” Canva includes several types of basic charts. Once you’ve added a chart to your graphic, you can edit the data associated with the chart directly in the provided spreadsheet, by uploading a csv file, or by linking to a google spreadsheet.
The settings tab allows you to decide whether you want the chart to include a legend or labels. The options bar at the top allows for further customization of colors and bar or dot appearance. Finally, adding a few simple graphics from Canva’s library such as shapes and icons can make your infographic more interesting.
Limitations and Frustrations
The main downsides to Canva are the number of features locked behind a paywall and the inability to see only the free options. Elements cannot be filtered by price and it seems that more and more graphics are being claimed by Canva Pro, so searching for graphics can be frustrating. Templates can be filtered, but it will still bring up results where the template itself is free, but there are paid elements within the template. So, you might choose a template based on a graphic that you really like, only to find out that you need a Canva Pro subscription to include that graphic.
The charts in Canva also have limitations. Pie charts do not allow for the selection of colors for each individual slice; you have to pick one color, and Canva will generate the rest. However, if you want to have more control over your charts, or wish to include more complicated data representations, you can upload charts to Canva, which even supports transparency.
Conclusion
As mentioned above, Canva has its downsides. However, Canva’s templates, graphics, and charts still make it a super useful tool for creating infographics that are visually appealing. Try it out the next time you need to present some data!
It’s Open Access Week! Every year this international event brings the academic community together to discuss the benefits of free and immediate access to information, especially scholarly resources.
This week, I’ll be sharing open (and semi-open) resources for artists. When I’m not at the library desk, I like to draw, and I’m always on the hunt for high quality reference images. When learning how to draw people, you’ll often have to figure out a pose without the help of live models. References, however, are not always free or easy to find. Here some of the resources that I’ve found helpful over the years.
Provides both nude and clothed photos for study. Artists can start a drawing session by choosing the kinds of models, and the time intervals between photos. There are also posts here that give advice for improving your technique.
This collection of motion images provides rapid sequence photographs of athletes and dancers. These images are a good way to study how the human body moves. Most of this content is only available with a subscription, but there are some free sequences. When browsing a section, click the “free” tab on the right-hand side of the page.
This stock photo collection has models with plenty of different body types. There are some fun poses in here: from fantasy to action, to sci-fi settings. All models are wearing clothing or flesh-tone bodysuits, so no need to worry about using it in a public space.
Provides a variety of photos in timed study sessions. You can choose to practice bodies, hands, feet, heads, or animals and structures. It’s a good tool for warm-up drawing with no fuss.
Okay, so this one is from the 40’s and it shows; the majority of nude female figures are still sporting high heels. However, Loomis still offers many helpful tips. It contains an exhaustive instruction of perspective, musculature, the mechanics of motion, shading and lighting as well as exercises for practice.
Practicing with the gesture technique can help you break out of “stiff” poses and figure out how to imbue your figures with character and expression. This guide contains an overview of gesture, videos of instruction, and a list of books on gesture.
A good fashion reference site that showcases clothing through time and around the world. The information here gives context for clothing, bios of fashion icons, overviews of fashion movements, and the history of clothing items. It’s a good tool to inspire clothing design for the people and characters you draw.
You’ll have to create a free account on the Internet Archive to view this one. It’s a collection of costume plates from the 19th century. There are later editions of this book available, but this edition still contains original clothing pattern drafts.
This website provides free tutorials and podcasts on drawing topics with a focus on human figures. Sign up for the free “fresh eyes” drawing challenge, a ten-day course that teaches students to identify gesture and structure of the form.
This resource isn’t human-figure specific but these videos are great resources for learning how to draw and design. Try “EP 30: Character Silhouettes” to buff up your character illustration skills. This channel is especially good for creatives interested in comics or illustration.
Muddy Colors posts helpful tips on all kinds of art topics from over 20 practicing artists. The site hosts paid classes from their contributing artists, but there is plenty of free advice here too.
An independent website that showcases concept art from animation, games, and comics. There’s a little bit of everything here. I’d recommend checking out their visual library. There are anatomical references, character/creature design references, vehicles, props, and lighting/color tutorials.
The New York Met Gallery offers 609 publications of art, photography, sculpture and more, all free for download. This is an excellent place to find inspiration.