This course examines the role that physical and digital games can play in education as a means to engage students and help them learn a range of topics in a variety of settings. Using ideas from both curriculum design and game design, students in this class will work in teams to create original games with the goal of acquiring new concepts and skills. The course will mix instructor lectures and class discussion with small group activities. Students will examine games from various viewpoints in order to understand the most effective ways to deliver instructional content. The course will survey and sample many types of educational games (e.g., serious games, games for impact, persuasive games) and in many formats (e.g., console games, online games, board games).
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