The virtual reality headset Oculus Rift has made quite a journey. From its origins on Kickstarter in 2012 to Mark Zuckerberg purchasing the the company for two billion dollars in 2014, virtual reality is here to stay, and is reportedly going to be ready for the public in Q1 2016. Copycats have even emerged, with Sony, Microsoft, Samsung, and even Google creating their own virtual headsets. However, none of these competitors have anything like the Oculus Touch, a wireless controller to better immerse oneself in Oculus’ virtual world.
At the Electronic Entertainment Expo or “E3” this year, Oculus unveiled “The Toybox Demo” for Oculus Touch, demonstrating how one can stack, destroy, and poke virtual objects like you would with actual blocks. One can even play ping pong or use a slingshot. As expected, tech blogs had only positive things to say; the controls were intuitive, simple, and made the social experience a reality. It almost sounds too good to be true, and unfortunately, it is.
The Oculus Touch will not be shipping with the Oculus Rift, but instead an Xbox One controller due to a deal between Microsoft and Oculus. Whether or not this will be a deal breaker depends on the prices of both the Rift and Touch, and it’s possible that the Xbox One gamepad will be a comparable substitute to the Touch. In the meantime, competitors will stand a chance against Oculus’ VR headset. Sony’s Project Morpheus will have the benefit of being compatible with the Playstation 4, which is king among video game consoles, and the HTC Vive has a lead on the PC market with their partnership with Valve. Next year is going to be an exhilarating race between these major tech companies, but I imagine the Oculus Touch may give Oculus the push it needs to reign supreme in the virtual reality market.