Recently, we hosted a class of second graders from Barkstall Elementary School to visit our innovation spaces and try out our technology. It was a great time for everyone!
During Summer 2019, CITL’s Innovation Spaces have been happy to host many guests from universities around the world who are interested in using technology to enhance learning. Here are some photos from these visits that highlight our relationship with other educational institutions across the globe!
CITL has successfully worked with AFROTC Detachment 190 to establish a VR flight simulator program to help cadets gain basic aviation understanding without having to pay for expensive flight hours. Last week, the program opened to cadets to sign up and come in for their first flights. The program requires cadets to take a quiz […]
The Daily Illini and Amanda Rhee creates a video feature on one of the TechHub workshops about augmented reality. Click HERE for the video!
Beginning in the Spring of 2019 CITL’s VR Lab partnered with ATLAS to experiment with providing 20 Oculus GO headsets to support Beginning and Intermediate French courses. French students visit the Innovation Studio to use the headsets to experience Mondly and Wander to explore the potential of these technologies to support immersive language learning.
A collection of photos from a Spring 2019 French class where students used VR to enhance language learning.
CITL is proud to announce the creation of a Flight Simulator Lab as part of the Virtual Reality Lab. In partnership with UIUC’s AFROTC Detachment 190, the lab will soon be available for cadets and midshipmen to practice flying aircraft in immersive Virtual Reality. The new simulator experience utilizes an Oculus Rift headset running on […]
The Stanford Ocean Acidification Experience (SOAE) is a VR program from Stanford’s Virtual Human Interaction Lab. SOAE is a Steam-based VR experience aimed at creating awareness and education about how climate change is effecting the world’s oceans. Throughout the experience, users participate in different roles, first learning about the chemistry of ocean acidification, then transitioning […]
CITL and the VR Lab are excited to be partnering to support alpha testing of a virtual cave dig experience with Laura Shackelford, Anthropology. Her course, Virtual Archaeology, is scheduled to debut in Spring 2019. More information about this project from the University of Illinois News Bureau is linked below. https://news.illinois.edu/view/6367/717299
In this video, I talk about why TIME’s 360° Rio Pollution Video wasn’t effective, and what they could have done to make the experience more enjoyable and educational overall. Link to the Experience (YouTube)
CalcFlow is an immersive environment that puts you front and center with tough topics such as 3D calculus and electromagnetism. This tool can help to teach and visualize topics from surface integrals to electron orbitals to vector fields. CalcFlow is a valuable resource for anyone working with 3D phenomena. https://nanome.ai/calcflow/
The 360° Battle of Waterloo experience proves how informative and captivating VR videos can be. In these 2 minutes, you are taken through a reenactment of this historical battle, all through an up close and personal view, and you can see first hand what war looked like 200 years ago. The 360° footage enabled a wider […]
1943 Berlin Blitz is an immersive VR experience narrated by an original BBC recording of a bombing run on Berlin in 1943. This experience puts you front and center in one of the tensest times in recent history as you witness the dramatic reality that was aerial warfare in World War II. https://www.bbc.co.uk/mediacentre/latestnews/2018/berlin-blitz-vr
Digitally-empowered Learning: Teaching Archaeology through Virtual Reality and Game-Based Learning Professor Laura Shackelford discusses her NSF-sponsored project to develop an immersive, interactive, room-scale virtual reality (VR) archaeological site. The technology and curriculum enable faculty to teach the physical methods of archaeological excavation by providing the setting and tools for a student to actively engage in […]
Andy Wilson discusses how he has introduced VR in his freshman World History class at Uni High. Read more here.
Law students explore the legal applications of virtual reality during the Law Library Research Expo on October 30th at the College of Law.
Sharecare|VR lets you explore human anatomy in an immersive environment. Here, you can interact with the different organ systems and examine their internal structures and operations. This application even shows the effects of different health conditions on the body and can put you up close as you get a first person view from inside […]
The VR Lab is currently assisting in early testing of a virtual cave dig for Professor Laura Shackelford. Students are encouraged to sign up for a 30 minute session to complete a short VR lesson and respond to survey questions. Sign up here to participate.
Professor Laura Shackelford, working with campus colleagues, has developed an educational VR experience for students. CITL’s VR Lab will support alpha testing of this experience during the Fall 2018 term.
A group of 14 students from the Next Generation School visited CITL’s Innovation Spaces to explore the moon and the moon surface using VR and the Video Wall.
In May CITL hosted an Educause Webinar on VR and Immersive Media in the Innovation Studio. See recorded sessions in the playlist below.
MACS 323 Introduction to Immersive Media was offered for the first time in Spring 2018. This course offered 20 undergrads from a variety of disciplines the opportunity to explore immersive technologies and 360º video production. VR Timeline Final projects included: 360º narrative video Google Tilt Brush explorations 360º time lapse videos
Rollin’ Illini, a sports talk radio show at the University of Illinois at Urbana-Champaign, will take their show out of the studio and onto streets of Champaign-Urbana this Saturday to run in the Illinois Marathon 10K. They are raising money for the Cerebral Palsy Foundation and Illini Media, their parent company. https://youtu.be/gTiG1bB5Djk
College of Liberal Arts and Sciences held their Teaching Academy at the Innovation Spaces to explore how Virtual and Augmented Reality are being used within Education.
Dr. Rosalba Hernandez, professor of social work, is interested in researching the potential of VR to deliver an immersive psychotherapeutic module in hemodialysis patients. Read about Dr. Hernandez’s research at Forbes
Liam Dwyer
Representatives from Styly visited campus to demonstrate their online application capable of creating experimental VR spaces without any coding. https://styly.cc/
Charles ‘Stretch’ Ledford brought his journalism students to the Innovation Spaces to investigate multimedia reporting technologies.
Human Interact Website
This prototype VR experience was created by Kishore Adimulam for demonstration in the VR Lab.
Professor Phillip Anderson brought his BADM 449 students to the TechHub to play Keep Talking and Nobody Explodes. “Your team will have two chances to defuse a virtual explosive device. The key to the game is communication.”
Staff from CITL’s Innovation Spaces supported the annual faculty retreat and provided a brief VR demo. Watch the video below to hear Cory Pettijohn discuss his use of VR in the classroom.
In this short video vignette Professor Cory Pettijohn discusses his use of virtual reality within his courses.
Kishore Adimulam visited India over the winter break and shot a series of 360º photos using the Ricoh Theta. This prototype virtual India tour was created by Kishore using Unity.
Professor John Lewis brought his sports media course to the Innovation Spaces to see how virtual reality is being used within a variety of sporting events. AIS staff created a YouTube playlist highlighting 360 videos and students also explored the Vive VR headset to view a variety of experiences.
We’ve been exploring the possibility of bringing an existing 3D model of a dog skull into Unity for viewing through the HTC Vive headset. CITL partnered with the College of Vet Med to create the original interactive pdf for use by students within the online Dentistry Modules. VR Lab employee, Kishore Adimulam, made great progress […]
At least one course has taken advantage of the VR Lab this semester by offering students an opportunity to earn extra credit by viewing and writing about the virtual experience titled theBlu.
We took PlaystationVR on the road to the Law Building during their Research Expo to share a United Nations 360 video production about a Syrian refugee in Clouds Over Sidra. Many attendees hadn’t experience VR before and were interested in learning more about how it might be used in their field.
Professor Grace Georgio held office hours for her Communications 111 in the TechHub where students could either practice their speeches standing in front of a high resolution photo of their actual class audience or step in front of a virtual audience using the Speech Trainer app in the HTC Vive headset.
We created a virtual tour of the Illinois Flexible Learning Experience (iFLEX) including 360 views of the flexible classrooms. We used YouVisit as the content platform which was free and served the purpose fairly well. Please check it out: http://go.illinois.edu/iflex360
http://pano.autodesk.com/pano.html?url=jpgs/be824de4-7bd9-4668-adc5-7f5681cf7dd1