Just like Champaign Public Library, work at the Urbana Neighborhood Connections Center (UNCC) hasn’t stopped with the end of the grant. Community Ambassador, Hailley Fargo, continued with UNCC, stepping into a slightly different, yet still digital literacy focused, role. The big highlights include. (more…)
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RSS feed for this sectionPlaying Roblox at UNCC
Last Friday I was reminded the importance of stepping back from being a teacher and instead, being a co-learner. On Fridays, the kids have the entire two hours for free time. The normal bunch headed straight for the computers (some even by-passing snack they wanted to play Roblox that badly). It was a quieter day […]
Digital Literacy for All Learners at Public Engagement Symposium
On March 10, 2015, the Digital Literacy for All Learners project team participated in the seventh annual Public Engagement Symposium. The theme of the symposium was “Changing lives through engagement.” We were more broadly represented by Ctrl-Shift, a local group made up of school teachers, community members, entrepreneurs, and University of Illinois representatives who are interested […]
Viewing short films at UNCC
On Urbana’s last school out day (March 6th), Community Ambassador at UNCC, Hailley, led two workshops that let elementary students begin to think more deeply about how films are made and stories are told. (more…)
Valentine’s Day Card Making at UNCC
UNCC decided to celebrate Valentine’s Day on Friday the 13th with some special activities. One of our stations was using our graphic tablets to make Valentine’s Day cards. Based on time and ease of use, the kids used the open source software, PaintTool Sai, to create the cards. It’s a great program to just open […]
Roblox Friday at UNCC
The most popular game at UNCC during Free Time is Roblox. Similar to Minecraft, Roblox uses Lego-like figures to move around thousands of games. These games range from “Work at a Pizza Place” to SpongeBob and everything in between. During the past couple of months, I (Hailley) have been working with them to create accounts. […]
Two Quarters In — What we’ve been up to
The metrics for the second quarter were due in early January and we are happy to report the following numbers: General Access to computers (unduplicated): * Target proposed in grant: 11325 * Q1 report: 4872 * Q2 report: 4728 * Current total: 9600 Training participants (unduplicated): * Target proposed in grant: 780 * Q1 report: […]
Technology and equipment added in 2014
One of our team members, Jeff Ginger, complied a report on the number of computers installed as well as additional technology placed at our sites from August until December 2014. These computers and kits allowed us to continue our programming and build community-based collaborative spaces. We acquired, updated, imaged and installed 83 computers at all […]
First Semester Kit Update
Post written by Jeff Ginger, who helped facilitate the purchase of equipment for our grant sites. Fall semester has been a rush of infrastructure development at all of the DCEO sites. We quickly established computer labs and comprehensive software arrangements for each location so they could support programming of many kinds, from computer basics to […]
Graphic tablet Christmas card workshop at UNCC
UNCC was visited this week (December 16, 2014) by Jeff from the Fab Lab along with several students from his Makerspace 499 class to host a graphic tablet workshop. Our target audience of students were fourth and fifth graders. Our hope was to teach them a little about the tablets and also allow them to […]

“The Center for Digital Inclusion aims to foster inclusive and sustainable societies through research, teaching and public engagement about information and communication technologies. Our team works with a broad cross section of communities, organizations and governments to ensure they have the tools needed to succeed in a digital world.” To learn more about the Center for Digital Inclusion, please visit our website, http://cdi.lis.illinois.edu