This course surveys a broad range of digital environments in order to understand their potential impact on teaching and learning. Introducing theories of digital literacies, multimedia, immersion, etc., students will analyze, synthesize, and evaluate the learning and instructional potential of popular digital environments ranging from simulations and social networks to virtual worlds and videogames. The course will mix instructor lectures and class discussion with small group activities. When possible students will interact with digital platforms in class, and students will work in small groups to do a design project around a digital environment of their choice.
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