Twine Review

Twine is a tool for digital storytelling platform originally created by Baltimore-based programmer Chris Klimas back in 2009. It’s also a very straightforward turn-based game creation engine typically used for interactive fiction. Now, you may be thinking to yourself, “I’m a serious researcher who don’t got no time for games.” Well, games are increasingly being recognized […]

Meet Harriett Green, English and Digital Humanities Librarian

This latest installment in our series of interviews with Scholarly Commons experts and affiliates features Harriett Green, the Library’s English and Digital Humanities Librarian. What is your background education and work experience? I have a bachelor of arts in History and Literature, a master’s degree in humanities/creative writing, and I earned my MSLIS from Illinois. […]