Here at the Scholarly Commons we want to make sure our patrons know what options are out there for conducting and presenting their research. The digital humanities are becoming increasingly accepted and expected. In fact, you can even play an online game about creating a digital humanities center at a university. After a year of exploring a variety of digital humanities tools, one theme has emerged throughout: taking advantage of the capabilities of new technology to truly revolutionize scholarly communications is actually a really hard thing to do. Please don’t lose sight of this.
Finding digital humanities tools can be quite challenging. To start, many of your options will be open source tools that you need a server and IT skills to run ($500+ per machine or a cloud with slightly less or comparable cost on the long term). Even when they aren’t expensive be prepared to find yourself in the command line or having to write code, even when a tool is advertised as beginner-friendly.

I think this has been taken down because even they aren’t kidding themselves anymore.
There is also the issue of maintenance. While free and open source projects are where young computer nerds go to make a name for themselves, not every project is going to have the paid staff or organized and dedicated community to keep the project maintained over the years. What’s more, many digital humanities tool-building projects are often initiatives from humanists who don’t know what’s possible or what they are doing, with wildly vacillating amounts of grant money available at any given time. This is exacerbated by rapid technological changes, or the fact that many projects were created without sustainability or digital preservation in mind from the get-go. And finally, for digital humanists, failure is not considered a rite of passage to the extent it is in Silicon Valley, which is part of why sometimes you find projects that no longer work still listed as viable resources.
Finding Digital Humanities Tools Part 1: DiRT and TAPoR
Yes, we have talked about DiRT here on Commons Knowledge. Although the Digital Research Tools directory is an extensive resource full of useful reviews, over time it has increasingly become a graveyard of failed digital humanities projects (and sometimes randomly switches to Spanish). DiRT directory itself comes from Project Bamboo, “… a humanities cyber- infrastructure initiative funded by the Andrew W. Mellon Foundation between 2008 and 2012, in order to enhance arts and humanities research through the development of infrastructure and support for shared technology services” (Dombrowski, 2014). If you are confused about what that means, it’s okay, a lot of people were too, which led to many problems.
TAPoR 3, Text Analysis Portal for Research is DiRT’s Canadian counterpart, which also contains reviews of a variety of digital humanities tools, despite keeping text analysis in the name. Like DiRT, outdated sources are listed.
Part 2: Data Journalism, digital versions of your favorite disciplines, digital pedagogy, and other related fields.
A lot of data journalism tools crossover with digital humanities; in fact, there are even joint Digital Humanities and Data Journalism conferences! You may have even noticed how The Knight Foundation is to data journalism what the Mellon Foundation is to digital humanities. However, Journalism Tools and the list version on Medium from the Tow-Knight Center for Entrepreneurial Journalism at CUNY Graduate School of Journalism and the Resources page from Data Driven Journalism, an initiative from the European Journalism Centre and partially funded by the Dutch government, are both good places to look for resources. As with DiRT and TAPoR, there are similar issues with staying up-to-date. Also data journalism resources tend to list more proprietary tools.
Also, be sure to check out resources for “digital” + [insert humanities/social science discipline], such as digital archeology and digital history. And of course, another subset of digital humanities is digital pedagogy, which focuses on using technology to augment educational experiences of both K-12 and university students. A lot of tools and techniques developed for digital pedagogy can also be used outside the classroom for research and presentation purposes. However, even digital science resources can have a lot of useful tools if you are willing to scroll past an occasional plasmid sharing platform. Just remember to be creative and try to think of other disciplines tackling similar issues to what you are trying to do in their research!
Part 3: There is a lot of out-of-date advice out there.
There are librarians who write overviews of digital humanities tools and don’t bother test to see if they still work or are still updated. I am very aware of how hard things are to use and how quickly things change, and I’m not at all talking about the people who couldn’t keep their websites and curated lists updated. Rather, I’m talking about, how the “Top Tools for Digital Humanities Research” in the January/February 2017 issue of “Computers in Libraries” mentions Sophie, an interactive eBook creator (Herther, 2017). However, Sophie has not updated since 2011 and the link for the fully open source version goes to “Watch King Kong 2 for Free”.

Looks like we all missed the Scholarly Commons Sophie workshop by only 7 years.
The fact that no one caught that error either shows either how slowly magazines edit, or that no one else bothered check. If no one seems to have created any projects with the software in the past three years it’s probably best to assume it’s no longer happening; though, the best route is to always check for yourself.
Long term solutions:
Save your work in other formats for long term storage. Take your data management and digital preservation seriously. We have resources that can help you find the best options for saving your research.
If you are serious about digital humanities you should really consider learning to code. We have a lot of resources for teaching yourself these skills here at the Scholarly Commons, as well as a wide range of workshops during the school year. As far as coding languages, HTML/CSS, Javascript, Python are probably the most widely-used tools in the digital humanities, and the most helpful. Depending on how much time you put into this, learning to code can help you troubleshoot and customize your tools, as well as allow you contribute to and help maintain the open source projects that you care about.
Works Cited:
100 tools for investigative journalists. (2016). Retrieved May 18, 2017, from https://medium.com/@Journalism2ls/75-tools-for-investigative-journalists-7df8b151db35
Center for Digital Scholarship Portal Mukurtu CMS. (2017). Support. Retrieved May 11, 2017 from http://support.mukurtu.org/?b_id=633
DiRT Directory. (2015). Retrieved May 18, 2017 from http://dirtdirectory.org/
Digital tools for researchers. (2012, November 18). Retrieved May 31, 2017, from http://connectedresearchers.com/online-tools-for-researchers/
Dombrowski, Q. (2014). What Ever Happened to Project Bamboo? Literary and Linguistic Computing. https://doi.org/10.1093/llc/fqu026
Herther, N.K. (2017). Top Tools for Digital Humanities Research. Retrieved May 18, 2017, from http://www.infotoday.com/cilmag/jan17/Herther–Top-Tools-for-Digital-Humanities-Research.shtml
Journalism Tools. (2016). Retrieved May 18, 2017 from http://journalismtools.io/
Lord, G., Nieves, A.D., and Simons, J. (2015). dhQuest. http://dhquest.com/
Resources Data Driven Journalism. (2017). Retrieved May 18, 2017, from http://datadrivenjournalism.net/resources
TAPoR 3. (2015). Retrieved May 18, 2017 from http://tapor.ca/home
Visel, D. (2010). Upcoming Sophie Workshops. Retrieved May 18, 2017, from http://sophie2.org/trac/blog/upcomingsophieworkshops