An Introduction to Traditional Knowledge Labels and Licenses

NOTE: While we are discussing matters relating to the law, this post is not meant as legal advice. Overview Fans of Mukurtu CMS, a digital archeology platform, as well as intellectual property nerds may already be familiar with Traditional Knowledge labels and licenses, but for everyone else here’s a quick introduction. Traditional Knowledge labels and […]

If Creative Commons Licenses Were Cookies

NOTE: This post is not meant as legal advice, but as a humorous piece. Creative Commons is a licensing scheme set up to supplement copyright and help creators allow others to use their work, and to have more control over the ways that the work is used. These licenses have become increasingly recognized in courts […]

Review: Docear

We’ve talked about Docear the Visual Citation Manager on the blog before, before my time, but it’s been a while we’ll revisit it. Though, the most recent major update to the software was in 2015, and based on the forums it seems that Docear has struggled with finding funding. However, the researchers behind this project […]

Bad Web Design with e-Portfolio Software

E-portfolios (sometimes spelled ePortfolio) and digital portfolios are websites where you can display your academic achievements and works for the world to see. These professional websites are often created with a specific career goal in mind and display examples that demonstrate how you meet the competencies of your career goal. Digital portfolios can be used to […]

DIY Data Science

Data science is a special blend of statistics and programming with a focus on making complex statistical analyses more understandable and usable to users, typically through visualization. In 2012, the Harvard Business Review published the article, “Data Scientist: The Sexiest Job of the 21st Century” (Davenport, 2012), showing society’s perception of data science. While some […]

Review: Practical Copyright for Library and Information Professionals by Paul Pedley

Here at the Scholarly Commons, we have resources to learn about copyright. For starters, you can check out our author’s rights and copyright page. You can also contact Copyright Librarian Sara Benson with further questions. Today, I’ll be reviewing Practical Copyright for Library and Information Professionals by Paul Pedley. This book looked like a practical read, (after […]

Twine Review

Twine is a tool for digital storytelling platform originally created by Baltimore-based programmer Chris Klimas back in 2009. It’s also a very straightforward turn-based game creation engine typically used for interactive fiction. Now, you may be thinking to yourself, “I’m a serious researcher who don’t got no time for games.” Well, games are increasingly being recognized […]

Finding Digital Humanities Tools in 2017

Here at the Scholarly Commons we want to make sure our patrons know what options are out there for conducting and presenting their research. The digital humanities are becoming increasingly accepted and expected. In fact, you can even play an online game about creating a digital humanities center at a university. After a year of […]

Neatline 101: Getting Started

Here at Commons Knowledge we love easy-to-use interactive map creation software! We’ve compared and contrasted different tools, and talked about StoryMap JS and Shanti Interactive. The Scholarly Commons is a great place to get help on GIS projects, from ArcGIS StoryMaps and beyond. But if you want something where you can have both a map and […]

Adventures at the Spring 2017 Library Hackathon

This year I participated in an event called HackCulture: A Hackathon for the Humanities, which was organized by the University Library. This interdisciplinary hackathon brought together participants and judges from a variety of fields. This event is different than your average campus hackathon. For one, it’s about expanding humanities knowledge. In this event, teams of […]